Generating water from vending machines
After completing Piplup’s request with Paldean Wooper in Bleak Beach, vending-machine drinks become infinite sources of water you can spit wherever you like. Each drink maps to a different water type.
Hold ZL to adjust placement height. Water must attach to something (a block or another water tile) to start a new flow. Hold Y and press ZR to suck nearby water back into Ditto.
The five water types
| Water | Drink | Behaviour |
|---|---|---|
| Fresh Water | Fresh Water | Standard water. Sparkling Ripples can appear. Hydrates plants. |
| Ocean Water | Soda Pop | Sparkling sea water. Ripples cannot appear here. |
| Muddy Water | Moomoo Milk / Coffee | Murky. Ripples cannot appear. Does not hydrate the area. |
| Hot Spring Water | Roserade Tea | Warm water. Pokémon may enter pools to relax. No ripples. |
| Lava | Chili Sauce | Does not hydrate and damages Ditto on contact. Use Water Gun on lava to produce Black Rock. |
Flow rules
- Water placed above existing water will replace the lower water’s spread area. Remove the top water and the bottom reclaims the territory.
- You cannot directly overwrite a water sourcewith a different type — only the flow.
- Water along cliffs cascades down; plants below it receive hydration.
- Lava along cliffs behaves the same but damages Ditto on contact. Water Gun on lava converts it into Black Rock.
Water level effects
- Plants submerged in water stop growing until exposed again.
- Fire is extinguished on contact with any non-Lava water.
- Humidity rises when Fresh Water or Hot Spring Water is present in an area.
